Weekly CG Challenge #114: "Ancient Technology"Background artwork by Samy Tichadou
Weekly CG Challenge #114 “Ancient Technology” has ended!
We received 44 accepted submissions. Congrats to the three winners Samy Tichadou, Hebron Priyo Paring and Patrick Piranha. See the winners and all entries below.
Please note: Concerning the prizes, we will contact you in the next two weeks.
We pick three winners for each challenge. The winners will be announced a few hours after the challenge has ended. The prizes will be distributed like this: The 1st winner can choose 6 prizes of the list below. The 2nd winner can choose 5 of the prizes the 1st winner does not choose, from the list below. The 3rd winner can choose 5 of the remaining prizes, from the list below.
Prizes for this challenge:
- Get pinned on the Facebook wall for two weeks (for all winners)
- 500 Credits for textures.com
- 2 model packs from Chocofur
- 1 license of Cycles Material Vault
- 3 months pro subscription for Sketchfab
- 1 month unlimited rendering with RenderStreet One
- 1 video training “Movie Scene Creation in Blender 3D“ (English or German)
- 1 video training “Space VFX Elements“
- $100 rendering credits for FOX Renderfarm
- 1 freelancer license of Quixel Suite 2 + 1 freelancer 4K license of any Megascans pack
- 1 steam license of Marmoset Toolbag 3
- 1 license of VR Plugin (for Maya)
- 3 months subscription for PHLEARN
- 1 license of Marmoset Hexels
- 1 license of PixPlant
- 1 Professional license of 3D Coat
- 1 license of “Friendly Shade Boundle 01” NEW!
- 1 video training “3D Stylized Character Course” NEW!
- 1 video training “The Cliff Tower Fantasy Course” NEW!
1st place by Samy Tichadou
A well executed short film; engaging and funny (The hamsters in the wheel are a great detail). Great work in 2 weeks!
2nd place by Hebron Priyo Paring
This is a superb piece of concept art, and could come straight from a film. We’re drawn in by the characters and story.
3rd place by Patrick Piranha
Technically excellent, this really stands out. It’d be striking as a still render, but taking it further with animation creates a detailed world for the viewer, and really shows off the model.
by Patrick Piranha
by Samy Tichadou
by Iván Batalla